The easiest method is to watch the video I will soon make, but if for any reason you don’t want to watch it, you can follow these instructions here.
- Download the macro
- Extract the files to a place accessible to the account using it (I just put all of mine in the public user folder so all of my macro files can be managed on my main account)
- Open the extracted folder and double-click zenith_main.exe to start the macro
- Navigate to the settings tab and enter your player movespeed with no temporary movespeed buffs
- Put a sprinkler into your 1st hotbar slot(the Supreme Saturator is currently required for every pattern but pine-octo )
You’re done with all the required things! Now, for more information on the specific macro settings, either watch the video (yet to come out) or read the contents of the read_me_pls file, which is pasted below.
Hi!
Because I haven't added info buttons to the macro app yet, I'm just covering some stuff here.
The Zenith Macro is built around getting maximum honey. Everything is designed with speed in mind
purely for honey, so it is lacking in material collection at the moment. This means it is not the
best macro for progressing in the game, but it is really good for climbing leaderboards. The GUI
also isn't very pretty, but looks don't make you more honey. Non-honey modifications will likely
come after a full release. It still has many options for getting mats so you don't miss out on
getting those easy mats, just you can't choose to get more mats over more honey.
There is a liscense attached, so please read that so you know your rights and such.
Key Bindings: logo color
F1: start the main macro purple
F2: pause all processes cyan
F3: stop all processes orange
F4: start the auto clicker green
F5: start the aid macro violet
Make sure the Roblox window is on a single monitor! The macro will have some problems if it is
stretched between multiple monitors. Also, the macro has been tested mostly with a 1920x1080px
monitor (without F11 for a full screen), so that size should be the most consistent, although other
screen sizes should work fine. Another thing is that if you want extra range to look for things
like targets, you can make the window a little shorter and wider, so the camera includes more
peripheral area.
The command prompt that shows up can be ignored, but is linked to the macro window so it can't be
closed without stopping the macro. If there is ever an error, it would be cool if you copied the
command prompt text and sent it to me.
Status Tab:
The status box is mostly for me for debugging, later on I might go through and make it a bit
clearer, but either way it tell you what the macro is doing.
The placed planters box has the datetimes for when the planters will be harvested with no
timezone attached, so changing them would be a little complicated.
I haven't tested it, but if you put in a field without a planter or a planter without a field
when manually adding planters, an error will probably happen at some point. I should add a
dialogue if you input it wrong...
The reset planters button sets all of the datetimes to now and removes all the planters. It
also does some internal setting switching where it sets degredation values and planter
harvested times, so you don't have to worry about that if you manually harvest planters without
using the macro to do it.
The three buttons are bound to the function keys stated, although the pause button currently
doesn't work properly.
Gather Tab:
WARNING: You MUST have a sprinkler in your first hotkey slot, or the macro paths will fail! It
checks if one has been placed to confirm complete field paths. The macro also needs you to have
the supreme saturator because of the limited gathering options.
Currently, you should be using the target sense or mark pattern because that is what makes this
app truely unique, and using another pattern would not make as much sense. Advanced blue and
white hive gathering haven't been added yet, although I don't know why anyone would use
advanced white gathering because of the low honey amounts and need for mats.
The field can be any field other than the Hive Hub and Ant Field (hub coming at some point, ant
field would probably reside in a different tab), but be wary of gathering in fields next to
cliffs as the character could fall off. If the character does fall off, they will stop
gathering after not collecting pollen or seeing a sprinkler for a few seconds.
The duration is the amount of time gathering before doing other tasks or converting. Currently,
only the mondo chick or the 'always after' balloon portion can inturrupt your gathering.
The convert after value is how often your character will convert the balloon. The always after
is how long after refreshing your balloon before it inturrupts gathering to force a conversion.
Make sure the convert after value is less than the always convert after setting to avoid bugs.
Presently you cannot turn off the balloon conversion, but you can make the convert after and
always after values unreasonably large.
The convert after gather option makes it always convert after gathering.
The shiftlock option makes it toggle the shiftlock when gathering.
The get duped option makes it pause under duped tokens when gathering, which is prioritized
lower than getting targets.
The max capacity is how high the capacity % can be before the macro starts a 10-second bag full
timer. If the bag is above the threshold for that full duration, the character will reset. If
micro converters are turned on it will try to use those instead of forcing a reset, but it will
reset if you run out. It also prioritizes hit targets when the bag is full.
Boost Tab:
This tab is pretty intuitive. There are spots for each hotkey, and the duration in minutes
after them.
Micro: uses micro converters in field when your bag is full
Every: uses the mat whenever the mat timer is up
Gathering: uses the mat whenever the mat timer is up and you are gathering
Converting: uses the mat whenever the mat timer is up and you are converting
Stack turns on the sticker stack with tickets
red turns on the red booster (other boosters will be added in a later version)
Gather in boosted fields makes it gather in field when it is boosted
Collect Tab:
This tab collects some maching and dispensor mats when they are off their cooldown.
Polar bear just makes it cycle through the polar bear dialogue whenever the feast is collected,
it doesnt actually do the quests. This is so you don't lose out on free polar power.
Mobs Tab:
Bug runs are not functional yet...
The mondo option makes you stop gathering and go to the mountain top field 'Prepare time'
seconds before the hour turns. This is so that you don't have dead time where you are waiting
for your bees to get to the field after the mondo chick spawns.
The max damage time is only used when you have the damage option selected.
The kill option kills the Mondo Chick, the loot option loots it.
Planter Tab:
WARNING: If you do not have at least the number of planter types selected equal to the number
of allowed planters, the macro will probably fail.
When harvest full is on, the planters placed will always be harvested once they are full
despite the min and max planter times.The min time is used for nectars above the min % value,
up to the max time is used for the planters below that threshold. The highest nectar
field/planter combos are used when all of the nectars are above the threshold but the better
field/planter combos are used for the first prioritized nectars below the threshold.
Below the planter options are the allowed planters and fields to place them in.
Settings Tab:
The preferred hive slot is the slot the macro will try to choose when joining a server. The
first hive slot is optimal for honeymaking.
The max framerate is the max framerate the macro will run at. It is pointless for this to
exceed the framerate of the Roblox window.
The movespeed is your character's movespeed with no buffs active. There are a few problem
numbers where two different movespeed compositions make up the same base movespeeds, but for
anyone with endgame boosts it will accurately determine your movespeed composition for
calculation purposes.
The key delay is the delay after pressing and releasing certain keys. It only impacts certain
parts of the macro, so it won't do things like slow down the sense cycling.
Task tries is how many times it will retry a task before giving up until the next gather cycle.
Scroll chunk is how many pixels the scrollbar should be moved at a time when searching for
planters and mats in your inventory. This value can be increased with many different mats and
can be decreased when you have fewer unique mats.
Either version of the private server link can be entered. If the macro fails to join a private
server three times in a row, it will attempt to join a public server instead.
Aid Tab:
This is a built-in boosting macro that will be improved upon in the future.
An auto clicker that runs at the max framerate is linked to the F4 key, which isn't really
indicated anywhere but there you go. F3 is used to stop all macro processes.
The hotkeys are basically the same as in the boosting tab, but it can send the 'o' key to zoom
out whenever the camera gets blocked in case you are doing something like rbc in the mushroom,
and the delays are in seconds. The other gather hotkeys will not be sent for this gathering
If the gather option is selected, it will start doing the regular gather pattern that you have
set for it without resetting the character ever. This is good for something like puffs if you
need to do something else for a few seconds but don't want to completely stop gathering. It can
still drift out of a field and will keep doing the pattern until you stop it, it doesn't care
if it sees the sprinkler or not.
The shiftlock and get duped options are the same as in the gather tab but for this gathering
specifically.
The auto holder is a replacement for an auto clicker in some senses. Instead of using an auto
clicker to use the tool, which always has a chance of going wild if you forget about it, the
auto holder just holds down the left click whenever you right click. This way you can still
play the game like normal but be able to release the mouse whenever doing things like puffs or
boosting.
